Gina Loughlin
Gina Loughlin - Composer & Music Designer
Composer & Music Designer
Hello!
Gina (she/her) is a freelance Composer and Music Designer for games with over 5 years experience in the industry and a Master’s degree in Composition for the Screen.
She loves creating vibrant memorable melodies, exploring unique textures and experimenting with genres.
Alongside this, she enjoys creating interactive music systems, and all the head-scratching moments and breakthroughs that accompany it.
Composition Reel
More Music
Active Projects
Composer & Music Designer (FMOD & Unity)
Demo on PC [2024]
TBA
Composer
Demo on PC [2024]
TBA
Composer & Music Designer (FMOD & Unity)
Demo on PC [2024]
Release Q1 2025
Credits
Music Designer [iGame.Audio]
(FMOD & UE5)
Released on Steam (VR) and Meta
2024
Music/Dialogue Implementation [iGame.Audio]
(FMOD & GameMaker)
Released on PC, Switch & XBOX
2024
Composer & Music Designer
(FMOD & UE4)
Released on PC, Switch & PS4/5
2023
Composer & Music Designer
(Wwise & Unity)
Released on PC
2021
Composer
Released on PC
2020
Composer
Released on PC
2020
Co-Composer
Released on PC & Switch
2019
Music Design Reel
Technical Breakdowns
The Pirate Queen [iGame.Audio]
behind-the-scenes FMOD demonstration
Auditory Attraction
behind-the-scenes C# scripts
Music Design Experiments
(just for fun!!)
Celeste-inspired music design
Wwise & Unity
Nintendo-inspired music design
Wwise & Unity
Elden Ring-inspired music design
Wwise & UE5
A Short Hike-inspired music design
FMOD & UE5