Gina Loughlin - Composer & Music Designer

Gina Loughlin

Source: Salih Kizilkaya

Composer & Music Designer

Hello!

Source: Juli

Gina (she/her) is a freelance Composer and Music Designer for games with over 5 years experience in the industry and a Master’s degree in Composition for the Screen.

She loves creating vibrant memorable melodies, exploring unique textures and experimenting with genres.

Alongside this, she enjoys creating interactive music systems, and all the head-scratching moments and breakthroughs that accompany it.

Composition Reel

Source: Qwerky
Source: ArcheFrance

More Music

Source: Juls

Active Projects

Composer & Music Designer (FMOD & Unity)

Demo on PC [2024]

TBA

Composer

Demo on PC [2024]

TBA

Composer & Music Designer (FMOD & Unity)

Demo on PC [2024]

Release Q1 2025

Source: WATARUS

Credits

Music Designer [iGame.Audio]

(FMOD & UE5)

Released on Steam (VR) and Meta

2024

Music/Dialogue Implementation [iGame.Audio]

(FMOD & GameMaker)

Released on PC, Switch & XBOX

2024

Composer & Music Designer

(FMOD & UE4)

Released on PC, Switch & PS4/5

2023

Composer & Music Designer

(Wwise & Unity)

Released on PC

2021

Composer

Released on PC

2020

Composer

Released on PC

2020

Co-Composer

Released on PC & Switch

2019

Source: Coastal Culture Sports

Music Design Reel

Source: Dinda Puspitasari
Source: Creativo Repertivo

Technical Breakdowns

The Pirate Queen [iGame.Audio]

behind-the-scenes FMOD demonstration

Auditory Attraction

behind-the-scenes C# scripts

Source: KiwiCo

Music Design Experiments

Source: Ilustramemari

(just for fun!!)

Celeste-inspired music design

Wwise & Unity

Nintendo-inspired music design

Wwise & Unity

Elden Ring-inspired music design

Wwise & UE5

A Short Hike-inspired music design

FMOD & UE5